Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Chosen from the toughest Swordsmen, Guards willingly forgo some of thier mobility for the advantages of armor. Whether in ceremonial posts during peace, or on the battlefield in times of war, their role is always the same: defending the Warlock nobilty.
Advances from: | Swordsman |
---|---|
Advances to: | Shield Guard |
Cost: | 27 |
HP: | 40 |
Movement: | 4 |
XP: | 78 |
Level: | 2 |
Alignment: | lawful |
ID | Aragwaith Guard |
Abilities: |
sword blade | 12 - 3 melee |
Resistances: | |
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blade | 30% |
pierce | 20% |
impact | 20% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 50% |
Cave Wall | 100 | 90% |
Chasm | 100 | 100% |
Continental | 1 | 50% |
Deep Water | 100 | 20% |
Forest | 2 | 50% |
Hills | 2 | 50% |
Ilha | 1 | 40% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Shallow Water | 3 | 20% |
Swamp | 2 | 40% |
não | 2 | 40% |